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Unity is a powerful 3D game development tool for multiple platforms including the iPhone.  Developers can use Unity’s intuitive visual editor combined with scripts written in Javascript and C# to create iPhone games much more quickly and easily than native development using OpenGL.

The Unity Indie engine (for development companies earning under $100,000/year) costs $199.  To publish on the iPhone you’ll also need the iPhone Basic license at a cost of $399.

Unfortunately games programmed with the Unity iPhone Basic will always exceed a 10MB package size forcing users to download the game over WiFi rather than the 3G network.  The iPhone Advanced license ($1499) allows build size stripping, but even then it can be difficult to get a full featured game below the limit.  But that didn’t stop games like Zombieville USA from becoming one of The App Store’s top games.

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